GAM 368 — AUGMENTED REALITY GAME DESIGN AND DEVELOPMENT (CUR-093)
Summary 🟡 ✓
- Resource type: course
- Owner Unit: Game Development
- College/School: Jarvis College of Computing and Digital Media
- Curriculum section: Engineering / Computer Science / CDM
- Catalog: GAM 368
- Last Verified: 2026-05-28
Course access
- Level: yellow (
Prerequisites Required) - Rationale: Catalog lists formal prerequisites, co-requisites, or program-status requirements.
- Prerequisites:
- GAM 244 is a prerequisite
Verification
- Status: verified_catalog_course (
✓) - Rationale: Appears in the current official DePaul course catalog search.
- Source URL: catalog.depaul.edu/course-descriptions/gam
- Last verified: 2026-05-28
Catalog description
In this workshop students cultivate the skills to design, program and develop augmented reality (AR) games. Students learn about the unique affordances and design opportunities inherent to the platform. Based on the studio model, each student adopts a role on the development team, such as programmer, designer, and artist, and each is responsible for contributing professional work consistently each week. Because the platform of AR games presents unique challenges to developers (players often feel disoriented or over-tasked) teams first create a dozen AR toys, and build up the most promising experiences into games. Class time consists of lectures, workshops, workdays, playtests, critiques, and class discussions. GAM 244 is a prerequisite for this class.
Hardware relevance
Augmented reality game development with hardware/software integration.
Notes
Catalog course key: GAM 368. Course offerings and schedules are not verified in this pass.