GAM 369 — VIRTUAL REALITY GAME DEVELOPMENT (CUR-094)
Summary 🟡 ✓
- Resource type: course
- Owner Unit: Game Development
- College/School: Jarvis College of Computing and Digital Media
- Curriculum section: Engineering / Computer Science / CDM
- Catalog: GAM 369
- Last Verified: 2026-05-28
Course access
- Level: yellow (
Prerequisites Required) - Rationale: Catalog lists formal prerequisites, co-requisites, or program-status requirements.
- Prerequisites:
- GAM 244 is a prerequisite
Verification
- Status: verified_catalog_course (
✓) - Rationale: Appears in the current official DePaul course catalog search.
- Source URL: catalog.depaul.edu/course-descriptions/gam
- Last verified: 2026-05-28
Catalog description
In this workshop students cultivate the skills to design, program, and develop VR (virtual reality) games. Students learn about the unique affordances and design opportunities inherent to the platform. Topics include the history of VR, VR art, as well as toy design and development. Students collaboratively develop cutting-edge VR toys and games using the studio model in which each student adopts a professional role on the team such as programmer, designer, and artist. Class time consists of lectures, workshops, workdays, playtests, critiques, and class discussions. GAM 244 is a prerequisite for this class.
Hardware relevance
Virtual reality game development with immersive hardware platforms.
Notes
Catalog course key: GAM 369. Course offerings and schedules are not verified in this pass.