GAM 428 — GAME SOUND DESIGN AND SCORING STUDIO (CUR-095)
Summary 🟢 ✓
- Resource type: course
- Owner Unit: Game Development
- College/School: Jarvis College of Computing and Digital Media
- Curriculum section: Engineering / Computer Science / CDM
- Catalog: GAM 428
- Last Verified: 2026-05-28
Course access
- Level: green (
Open Enrollment) - Rationale: No formal prerequisites listed in catalog description; open to any student meeting university registration rules.
- Prerequisites: None listed in catalog description
Verification
- Status: verified_catalog_course (
✓) - Rationale: Appears in the current official DePaul course catalog search.
- Source URL: catalog.depaul.edu/course-descriptions/gam
- Last verified: 2026-05-28
Catalog description
This course is intended to provide practical experience in audio production for video games, as well as to offer the opportunity to create quality materials to include in a demo reel or portfolio. It will build on the background and skills acquired in Game Sound Design 2. Students will study the sound designs of different genres of video games, and then complete five projects in which they will be creating the sound designs for games of those genres. A key element of this course will be in-class discussions and critiques of students' work, both to sharpen their sound designing and critical listening skills.
Hardware relevance
Graduate game sound design and scoring studio.
Notes
Catalog course key: GAM 428. Course offerings and schedules are not verified in this pass.