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GAM 426 — GAME SOUND DESIGN 2 (CUR-275)

GAM 426 — GAME SOUND DESIGN 2 is a DePaul University catalog course in Jarvis College of Computing and Digital Media. Students will further their knowledge of recording techniques for voiceover, sound effects, and music; editing voiceover and music; and mixing. The course will also introduce audio implementation using Unity. Coursework will utilize the recording studio extensively for in-class and out-of-class work. The course is intended for advanced students who wish to develop their skills and gain more experience in preparing and mixing sound designs for video games.

Summary 🟢 ✓

  • Resource type: course
  • College / school: Game Development
  • College/School: Jarvis College of Computing and Digital Media
  • Curriculum section: Engineering / Computer Science / CDM
  • Catalog: GAM 426
  • Last Verified: 2026-07-01

Course access

  • Access: 🟢 Green — Open or routine access
  • Rationale: No formal prerequisites listed in catalog description; open to any student meeting university registration rules.
  • Prerequisites: None listed in catalog description

Verification

Catalog description

Students will further their knowledge of recording techniques for voiceover, sound effects, and music; editing voiceover and music; and mixing. The course will also introduce audio implementation using Unity. Coursework will utilize the recording studio extensively for in-class and out-of-class work. The course is intended for advanced students who wish to develop their skills and gain more experience in preparing and mixing sound designs for video games.

Resource relevance

Relevant applied coursework per catalog description review (labs, studios, instrumentation, media production, or similar).

MUS-001

Notes

Catalog course key: GAM 426.

Catalog context

  • Recent schedule: Not offered in the queried registrar terms