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Hybrid Experience Lab (HexLab) (CDM-022)

Hybrid Experience Lab (HexLab) is documented in the DePaul Resource Map as center at DePaul University, Jarvis College of Computing and Digital Media, School of Design, Loop. Faculty research lab exploring hybrid games and experiences at the intersection of digital and physical media—games with a purpose beyond entertainment, VR with strong physical components, AR in outdoor environments, and board games with digital elements. Part of the Game Labs / XR research cluster. Access: 🟡 Yellow — Needs an appointment or affiliation.

Summary 🟡 ✓

  • College / school: Jarvis College of Computing and Digital Media
  • Sub-unit: School of Design
  • Campus/Location: Loop
  • Last Verified: July 1, 2026

Access (availability): 🟢 Green — open or routine · 🟡 Yellow — appointment or affiliation · 🔴 Red — restricted · ⚪/⚫ White/Black — not yet classified

Verification: ✓ confirmed · ~ likely · ? needs review · ✕ archived

Description & capabilities

Faculty research lab exploring hybrid games and experiences at the intersection of digital and physical media—games with a purpose beyond entertainment, VR with strong physical components, AR in outdoor environments, and board games with digital elements. Part of the Game Labs / XR research cluster.

Access status

Verification

  • Status: ✓ Confirmed
  • Rationale: Documented from an archived institutional source. primary source: https://www.depaul.edu/faculty/richard-wetzel
  • Last verified: 2026-07-01
  • Evidence:
  • At DePaul, Richard is the director of the Hybrid Experience Lab (HexLab). (https://www.depaul.edu/faculty/richard-wetzel)
  • Supplementary lab reference: https://hexlab.cdm.depaul.edu/

Equipment

Find this resource from the Equipment catalog or site search by instrument or lab name.

Category Specific equipment
VR, AR, and XR Hybrid VR/AR/physical game and experience development prototypes
Electronics benches and prototyping Tangible-digital and hybrid board-game interaction testbeds

Related equipment categories

Taxonomy bridges to related capability elsewhere on campus (search these terms or open the catalog anchors):

Equipment access (via linked resources)

Resource Notes
CDM-012 Virtual & Augmented Design Lab — Game Labs cluster
UNI-015 BETA XR / biometrics — related human–technology interaction adjacency (capability bridge)
CDM-001 IRL electronics benches — related tangible / physical-computing prototyping

Source: HexLab website and Game Labs context (May 2026). Last verified: July 29, 2026.

Contacts (resource-level)

Last verified: May 30, 2026.

People & contacts

Named contacts when publicly documented.

Source URL

Official links and email are listed under Contacts above.

Documented Relationships

Complements Virtual & Augmented Design Lab (CDM-012) and Instructional Game & Innovation Lab (UNI-006) within the Game Labs cluster. Related human–technology / electronics adjacency: UNI-015 BETA Hub, CDM-001 IRL.

Notes

Faculty research lab profile split from CDM-012 aggregate (May 2026).